As an Audio Designer, you will collaborate closely with the Audio Lead and other teams within the Creation Department to design and integrate a fully immersive soundscape for an upcoming cross-platform title, delivering a realistic and captivating gaming experience.
Responsibilities
- Creating unique SFX by recording Foley using sound libraries, and creative sound design techniques
- Integrating sounds into the game using audio middleware, game engines, and audio technical design skills
- Contributing ideas to establish the game's sound identity
- Collaborating with composers, mixers, and team members for a cohesive audio experience
- Communicating regularly with the audio and production teams involved in the project