You will work closely with Games Designers to collaborate in the development of gameplay systems. This would typically be focussed on player 3c’s in a multiplayer context.
- Define and develop prototypes in collaboration with the Design team
- Participate in the architecture, design and implementation of the gameplay code following the Game Design intentions
- Work within the constraints of the existing game engine to meet performance and quality benchmarks
- Look for innovative tools and techniques allowing to achieve the best gameplay quality possible
- Interface with all disciplines (game designers, animators, engineers, ...) to ensure that the constraints are well integrated in the game development