You will work closely with Game Designers to collaborate in the development of gameplay systems. This may involve work related to Game Modes, Metagame Systems and Back-End Systems.
- Define and develop prototypes in collaboration with the Design team
- Participate in the architecture, design and implementation of the gameplay code following the Game Design intentions
- Work within the constraints of the existing game engine to meet performance and quality benchmarks
- Look for innovative tools and techniques allowing to achieve the best gameplay quality possible
- Interface with all disciplines (game designers, animators, programmers,...) to ensure that the constraints are well integrated in the game development
In addition, this role would include a longer-term goal of people management and feature ownership.