5 years of experience in Texture Art or related roles in the games industry.
Exceptional skills in creating detailed, high-quality textures.
Strong understanding of texturing principles for cohesive, high-quality game assets.
Proficient in conceptualizing and executing texture designs.
Experience in industry standard software i.e. Adobe Suite, Maya, Substance Painter, ZBrush.
Familiar with Unreal Engine; training available for candidates with the right skills.
Robust portfolio with examples of texture work, material creation, and in-game assets.
Experience with published titles is a bonus, showing tangible impact on projects.
Benefits
Comprehensive relocation package for successful candidates.
Flexible work model to support work-life balance.
Learning and development programs to foster professional growth.
Private Health Insurance and fitness subsidies.
Relaxation space with massage chair.
Employee mental health assistance.
Additional leave including birthday, Christmas, and women's health leave.
Free coffee, daily snacks, and light breakfast.
Social Friday drinks with friendly game tournaments.
Spectacular roof-top terrace with
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