Interface Engineer
At Procreate we're dedicated to making exceptional creative tools by combining beautiful user experiences with high performance engineering. Used by millions around the globe, Procreate is committed to placing more power in the hands of creatives.
We’re looking for Interface Engineers to join our team in Hobart, Tasmania. You’ll join our product team and build and maintain next generation Procreate products and features. We are looking for a design-minded engineer with an intuitive understanding for creating seamless user interfaces and delightful digital interactions.
Who we are
One of the driving factors behind Procreate’s success is our close-knit teamwork. We believe the key to invention is the open flow of ideas and collaboration — revelling in the creative process and taking the time to hone our craft. Together we’re dedicated to building creative software that is powerful, accessible, and intuitive. We’re not afraid to rethink, iterate and persist until we genuinely believe in our work.
At Procreate we’re a rare breed of driven people from all over the world. Each of us brings something special to the table, through our unique backgrounds and experience. Every day we inspire each other to continue our relentless pursuit, passion, and hunger to produce the highest quality work, while remaining humble in our achievements.
Co-founded by James and Alanna Cuda in 2011, Procreate has remained independent and self-funded for over 10 years. Since its launch, Procreate has been loved by millions around the world, received two coveted Apple Design Awards, and been the best-selling app on iPad for the past six years running. In 2018, Procreate Pocket also received an iPhone app of the year award. In 2023, an all new animation app Procreate Dreams was released.
The role
This role sits with the Product team and reports directly to the CTO, Michael Shaw. You’ll collaborate with engineers, the product care department and members of the executive. You’ll work closely with our designers to bring form to prototypes and continually iterate to solve user experience problems.
Role Benefits
We invest in you
Every employee at Procreate receives an individual training budget to help them grow personally and professionally. And because transparency matters, the whole company is included in the coming year’s plans and strategies at our annual off-site company meet.
Time to reset, recharge and look after yourself
Australia already has some of the most generous annual leave provisions in the world at a mandated 4 weeks per year. We also offer you extended parental leave, an extra 5 Mental Health Days per year, plus an Employee Assistance Program open to you and your family members.
Everything you need to do your best work
We’ll provide you with all the hardware and software you need, including a fully adjustable desk set up for your way of working. But it’s the personalised professional support, and growth and development opportunities we think will really help you fly.
What you'll do
- Solve complex and unique technical problems
- Protect quality, ensure performance and show care for our users
- Work closely with designers to turn prototypes into shippable product
- Create custom controls, aesthetically pleasing layouts and seamless animations
- Develop and maintain software, find and fix bugs, implement ongoing updates and publish product to the App store
- Strike a balance between adhering to our design principles and creating innovative and unique experiences for our users
- Prioritise performance and quality with the end goal of producing software which delivers at the apex of functionality and aesthetics
- Demonstrate an ability to depart from the specifics of a brief or the parameters of a particular method to fully flesh out an idea or concept
Skills
- Experience in dynamic and fast-paced start-ups/scale-ups
- Identify emerging technology and trends to improve development efficiency
- Deep experience with Swift, Objective-C, iOS, UIKit and touch/gesture technology
- Good working knowledge of third-party libraries and APIS and the full mobile SDLC
- Familiarity with Apple’s design language and their Human Interface Guidelines (HIG)
- Understanding of iOS frameworks including Core Animation, Core Image and Core Data
- Cross platform or Android experience is considered a bonus in your approach to problem solving
In 1-3 months, you will...
- Familiarise yourself with our team structure and workflows
- Complete the Procreate onboarding process and get to know your colleagues
- Build an understanding of our product development practices, processes and frameworks
- Begin to develop relationships with key stakeholders, team leaders and members of the executive team
In 3-6 months, you will...
- Take ownership of your first initiatives
- Provide support to our existing products
- Prepare and support the execution of core product features
- Establish relationships with inter-departmental key stakeholders
In 6-12 months, you will...
- Become familiar with Procreate's creative product portfolio
- Become an integral and contributing part of our mobile engineering team
We want to hear from you
Our recruitment process is made to provide you with opportunities for you to show us what you're capable of, instead of assessing you solely on your CV. We’d love to hear about how you see yourself contributing to Procreate in this role.
Please note, we do not operate remote or hybrid models. We're looking for full-time and on-site employees for our Hobart office.
Apply now at the link below;
https://jobs.lever.co/savage-interactive/d4013400-ac51-43dd-b07d-1ad1133dd2eb/apply
At Procreate we're dedicated to making exceptional creative tools by combining beautiful user experiences with high performance engineering. Used by millions around the globe, Procreate is committed to placing more power in the hands of creatives.
We’re looking for Interface Engineers to join our team in Hobart, Tasmania. You’ll join our product team and build and maintain next generation Procreate products and features. We are looking for a design-minded engineer with an intuitive understanding for creating seamless user interfaces and delightful digital interactions.
Who we are
One of the driving factors behind Procreate’s success is our close-knit teamwork. We believe the key to invention is the open flow of ideas and collaboration — revelling in the creative process and taking the time to hone our craft. Together we’re dedicated to building creative software that is powerful, accessible, and intuitive. We’re not afraid to rethink, iterate and persist until we genuinely believe in our work.
At Procreate we’re a rare breed of driven people from all over the world. Each of us brings something special to the table, through our unique backgrounds and experience. Every day we inspire each other to continue our relentless pursuit, passion, and hunger to produce the highest quality work, while remaining humble in our achievements.
Co-founded by James and Alanna Cuda in 2011, Procreate has remained independent and self-funded for over 10 years. Since its launch, Procreate has been loved by millions around the world, received two coveted Apple Design Awards, and been the best-selling app on iPad for the past six years running. In 2018, Procreate Pocket also received an iPhone app of the year award. In 2023, an all new animation app Procreate Dreams was released.
The role
This role sits with the Product team and reports directly to the CTO, Michael Shaw. You’ll collaborate with engineers, the product care department and members of the executive. You’ll work closely with our designers to bring form to prototypes and continually iterate to solve user experience problems.
Role Benefits
We invest in you
Every employee at Procreate receives an individual training budget to help them grow personally and professionally. And because transparency matters, the whole company is included in the coming year’s plans and strategies at our annual off-site company meet.
Time to reset, recharge and look after yourself
Australia already has some of the most generous annual leave provisions in the world at a mandated 4 weeks per year. We also offer you extended parental leave, an extra 5 Mental Health Days per year, plus an Employee Assistance Program open to you and your family members.
Everything you need to do your best work
We’ll provide you with all the hardware and software you need, including a fully adjustable desk set up for your way of working. But it’s the personalised professional support, and growth and development opportunities we think will really help you fly.
What you'll do
- Solve complex and unique technical problems
- Protect quality, ensure performance and show care for our users
- Work closely with designers to turn prototypes into shippable product
- Create custom controls, aesthetically pleasing layouts and seamless animations
- Develop and maintain software, find and fix bugs, implement ongoing updates and publish product to the App store
- Strike a balance between adhering to our design principles and creating innovative and unique experiences for our users
- Prioritise performance and quality with the end goal of producing software which delivers at the apex of functionality and aesthetics
- Demonstrate an ability to depart from the specifics of a brief or the parameters of a particular method to fully flesh out an idea or concept
Skills
- Experience in dynamic and fast-paced start-ups/scale-ups
- Identify emerging technology and trends to improve development efficiency
- Deep experience with Swift, Objective-C, iOS, UIKit and touch/gesture technology
- Good working knowledge of third-party libraries and APIS and the full mobile SDLC
- Familiarity with Apple’s design language and their Human Interface Guidelines (HIG)
- Understanding of iOS frameworks including Core Animation, Core Image and Core Data
- Cross platform or Android experience is considered a bonus in your approach to problem solving
In 1-3 months, you will...
- Familiarise yourself with our team structure and workflows
- Complete the Procreate onboarding process and get to know your colleagues
- Build an understanding of our product development practices, processes and frameworks
- Begin to develop relationships with key stakeholders, team leaders and members of the executive team
In 3-6 months, you will...
- Take ownership of your first initiatives
- Provide support to our existing products
- Prepare and support the execution of core product features
- Establish relationships with inter-departmental key stakeholders
In 6-12 months, you will...
- Become familiar with Procreate's creative product portfolio
- Become an integral and contributing part of our mobile engineering team
We want to hear from you
Our recruitment process is made to provide you with opportunities for you to show us what you're capable of, instead of assessing you solely on your CV. We’d love to hear about how you see yourself contributing to Procreate in this role.
Please note, we do not operate remote or hybrid models. We're looking for full-time and on-site employees for our Hobart office.
Apply now at the link below;
https://jobs.lever.co/savage-interactive/d4013400-ac51-43dd-b07d-1ad1133dd2eb/apply