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Jobs in Australia   »   Jobs in Adelaide   »   Senior 3D Artist
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Senior 3D Artist

Keywords Australia

Keywords Australia company logo

As a Senior 3D Artist, your role is to create and re-invent 3D assets on projects, collaborate with different disciplines, and be responsible for the artistic quality on projects - ensuring the best visual results for our players and the client. 

Responsibilities 

  • Create high quality 3D assets for organic and hard surface environmental elements and props. 
  • Work with the Art Director and team leads to ensure artistic consistency and quality is reached. 
  • Give creative and technical direction and feedback on 3D art created by in-house and external artists. 
  • Document and maintain visual and technical 3D art guidelines. 
  • Interpret and address client feedback on artwork, ensuring the art meets client and player expectations. 
  • Confidently communicate with other disciplines, including tech art, animation, design and engineering, to facilitate solutions that push the project forward. 
  • Diagnose and effectively problem solve issues independently and in collaboration with other artists or departments. 
  • Optimize meshes and materials for performance while maintaining a high level of visual quality. 
  • Manage multiple tasks simultaneously. 
  • Export and implement assets in engine. 
  • Test and verify work on target hardware. 

Expectations 

  • Proactively identify problems and propose, test and document solutions. 
  • Research and explore new technologies and techniques and keep up-to-date with the latest trends in game development. 
  • Share learnings and best practices, workflows and new tools with the wider team. 
  • Actively demonstrate a desire to learn and grow professionally. 
  • Contribute towards a positive and supportive company culture. 

Requirements 

  • Approx. 5+ years of Games Industry or Feature Film experience. 
  • Extensive experience in art content creation. 
  • Strong attention to detail, able to multi-task and adapt to change. 
  • Strong artistic eye and deep understanding of art and animation pipelines. 
  • Experience with industry-standard 3D packages – Maya, 3DS Max, Blender, ZBrush – with expert level experience in at least one. 
  • Experience with industry-standard texturing packages – Substance Painter, Substance Designer, Adobe Photoshop – with expert level experience in at least one.  
  • Current development experience with Unity, UE4 or UE5. 
  • A passion for games, an interest and awareness in the latest trends, tools, technology and approaches in creating content. 
  • Strong time management and problem-solving skills. 
  • Effective communication skills. 

Bonus Skills 

  • Proficiency in scripting and coding in one or more of the following - Python, C#, C++, HLSL, MEL, MaxScript. 
  • Skills and interest in any of the following areas - Shader development, Character rigging, Pipeline and tool development, Procedural asset generation, VFX / Particles, Lighting, Real-time physics simulations, Real-time rendering and post-effects, Asset optimisation and performance profiling. 
  • Experience in AAA game development. 
  • Familiarity with Maya API. 
  • Experience with Houdini and Substance Designer. 
  • Experience with console development – Nintendo Switch, PlayStation and Xbox. 
  • Traditional art / drawing / painting / photography skills. 

 Benefits 

  • Competitive Market Rate Remuneration. 
  • Employee Assistance Program. 
  • We offer a range of flexible working arrangements including - full-time, compressed week, and hybrid work. 
  • Benefits and discounts through our employee portal, Employment Hero. 
  • Best of both worlds - perks of a global business with the intimacy of a small business. 
  • Opportunity to work on a diverse range of next generation games and collaborate with some of the best in the industry. 
  • Wellbeing reimbursement for purchases relating to your health. 
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